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View Full Version : You can tell H00t is back with his goofy ideas



[IRT]36th|PVT.H00t74
7th May 2008, 04:17
Everyone knows that air is limited in ARMA due to the map size. What if we were able to work a game like Lock-On into the mix where supplies and other items are affected by missions in that arena? There are a wide variety of aircraft and it is a blast to fly in despite the STEEP learning curve. Say the US needs to order a bunch of tanks. Well, a cargo ship w/ escorts is in route froma point. The Russian goal is to sink that convoy to hurt US supply in that regard. There are AWACS and refueling so while we on the ground are pounding away, we could have some air jockey's pounding away in another environment to effect the campaign.

Balance is no concern as each side has Air to Air aircraft and CAS aircraft.

I don;t know maybe just me dreaming of that ultimate modern day COmbat sim w/ all aspects but it may be that little extra that brings us into the lime light some mor.

Thoughts??

[8]72|Pvt.SnowMan
7th May 2008, 04:47
Now that's what I'm talking about!!.........

SnowMan

[IRT]Super64
7th May 2008, 05:08
Actually ive had somewhat of the same line of thinking. Side missions for air, but I was thinking this would be a good way to bring fixed wing in. Harriers escorting BE-32's or something. Huge dog fights.

I still think helo's should be able to support ground troops.

[IRT]36th|PVT.H00t74
7th May 2008, 06:30
Agreed Super. Helos should remain in our campaign here. Just thought it would liven up things a bit and put more into the strategy game.

Do you spend resource points to put SAMS around that factory in town X in LOCK-On to insure production of tanks continue or do you buy more tanks and ship them to Sahrani?? Do you order that B-52 strike on a Russian Supply Airfield or do you buy some Extra gas for MAW choppers??

Hmmm....

[A]Haley
7th May 2008, 09:00
Hoot,

So you are saying use 2 different games?

That is all,
Cpl Haley

Steveak44
7th May 2008, 10:16
Its a cool idea but where are the players going to come from? I don't want to see anyone taken off the frontlines - its sparce enough. Are there a bunch of players out there that haven't joined because there isn't any fixed wing action?

Maybe doing the air battle before and/or after the ground battle? I'm sure there are plenty of folks who'd like to do both (me!). How long does a Lock-On mission take? Since the ground battle usually starts an hour late maybe we could fit it in there?

[A]Haley
7th May 2008, 14:57
Atow Community ,

How about just add a C-130 that can drop supply's at front line or in the back of lines. put in a F-18 that can only dog fight no missiles. Last maybe add a bomber of some sort that can only drop bombs, GBU or JDAM. Last have the weapon reload times long for the planes.

That is all,
Cpl Haley

[IRT]36th|PVT.H00t74
8th May 2008, 03:08
Two games yes. I know the VVS 504 would probably partake(me old Squad) and we could get others.

A Mission could run from 30 minutes to 4-5 hours dpends on piloting skills and mission(s) at hand.

You can run 16V16 with unlimited AI in the arena as well.

Just food for thought. As for throwing the aircraft in Arma, I just don't see it plaisable having fast movers in our limited area. You would tend to turn more than anything and view distance would be a concern.

[A]Haley
8th May 2008, 03:18
Hoot,

I think it is real easy. Put the planes we want in the game. Put runways in the ocean. Have planes with no missiles, so it takes skill and evens the playing field out. Make fuel run out faster for planes and longer to rearm. As far as the bubble code where planes can fly through it or better yet have a timer so they can't base rape, but don't forget about the fuel thing they can't hang out forever. So they are really on a ON CALL BASIS. It might be boring, but you're pilot wait at base until called upon. you're fighters can escort the transport/resupply planes and you're bomber will can be called in to drop some 1000lbs jdams or GBUs.

That is all,
Cpl Haley

[Ret]Finchy
8th May 2008, 09:34
you're bomber will can be called in to drop some 1000lbs jdams or GBUs.


nah, attack choppers already piss me off enough.

[A]Haley
8th May 2008, 11:13
Finch,

How in the hell do they piss you off? Its war go play WWII game maybe?

That is all,
Cpl Haley

{UN}Coolio (Retired)
8th May 2008, 19:33
There are 519,472 soldiers in United States Army, they get air support from 800 Apaches atack helicopters.

IRL: 1:600 (most likely the best ratio of any army the world)
ATOW: 1:30

Air plays a pretty big part in this tournament as it is. Far more than in real life.

{7}21|Burns
8th May 2008, 19:42
If you want more planes then you need more pilots. This tournament is based around the infantry and everything else should be support, seeing that already a large proportion of each army is fighting off of the frontline it would be dumb to see even more aircraft breaking up the fighting.

Also the Air to Air combat in Arma is really bad and so is most of the air physics and basically everything about it is bad. If you want to enjoy large dogfights and the like go play another game cos Arma isn't that.

[A]Haley
8th May 2008, 20:01
Burns,

I agree, I can go without planes, but some want it. So the best thing for them to do if they want planes in arma then they need to recruit more members to fill soldier slots. I could do with just one bomber perside have it carry 1 or 2 1000lbs jdams. Make it so that the fuel runs out in a fast enough time so it does not fly circles around the battle. Make the re arming of the bombs longer so it is not right back in the air. Last take away the targeting system so it can't target things make it Laser Designated only. Make the planes taxi back to the hanger to rearm as well. I personally do not like the point of using 2 games for a battle. If you really want to fly go play IL2 or something else.

Coolio,

You're facts are correct, but are miss leading. All 519,000 are not on the battle field when fighting. So that cannot be correct. the 800 Helicopters will provide support for infantry and Armor on the battle field.

That is all,
Cpl Haley

SnowBall
8th May 2008, 20:06
... If you want to enjoy large dogfights and the like go play another game cos Arma isn't that.

Wile this statement is true. I like the idea of incorporating other games into our overall gaming experience here at AToW. I fully understand my opinion on matters here, mean absolutely squat, but it would be really cool to see. And certainly would add another dimension to our tournament unlike any other.

[A]Haley
8th May 2008, 20:15
SnowBall,

You're opinions do matter. It Is for the players by the players.

That is all,
Cpl Haley

[IRT]Super64
8th May 2008, 20:16
Ok to kill the rumors and future guessing now, I can say the following are true statements:
A goal of AToW is to eventually bring in fixed wing.
It will be limited in features, meaning infantry wont get hit with bombing run after bombing run. The LD only idea is popular.
There will be AA measures to bring them down.
They will be expensive, resource wise.
There will be a limit of how many can be airborne at once.
Fixed wing will only be brought in to enhance the AToW battlefield, not detract from it. Care will be taken.And yes Snowball, even your opinion matters. Unless you suggest killer robots and lasers... then it doesn't matter.

[DI]I|Cpl.Dren
8th May 2008, 21:51
MAW|LtGen.Super64;69255']Unless you suggest killer robots and lasers... then it doesn't matter.

Damn i promised it allready....


RB|1Lt.Dren;69274']give me suggestions or you will be shooting freaking lazer beams on C2