[A]1|Sgt.Gunther
6th March 2008, 00:20
New mods released that you may consider folding into the mod.
The first is pingu's claymores, which he says are stable. More info on the BIForums (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act=ST;f=70;t=72048)
- Simulated shrapnel as well as blast damage.
- Peep sight for sighting in.
- Safety mechanism so that you can safely blow a predetermined set of mines.
- Command detonated up to 200m and tripwire (Illegal in many armies).
- Anyone (including enemies) may rotate, attach tripwires or disarm any claymore.
- Scripts included for mission editors to place armed claymores anywhere (pointing anywhere too) with thier own triggers.
Please note! This script does not use extended event handlers and will require you to place a claymore ammo box in the mission somewhere to have them work properly.
Secondly, anderssons Magazine Replacement pack changes a dropped magazine from that silly little bag thing into it's actual model. More info. (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act=ST;f=70;t=72106)
The first is pingu's claymores, which he says are stable. More info on the BIForums (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act=ST;f=70;t=72048)
- Simulated shrapnel as well as blast damage.
- Peep sight for sighting in.
- Safety mechanism so that you can safely blow a predetermined set of mines.
- Command detonated up to 200m and tripwire (Illegal in many armies).
- Anyone (including enemies) may rotate, attach tripwires or disarm any claymore.
- Scripts included for mission editors to place armed claymores anywhere (pointing anywhere too) with thier own triggers.
Please note! This script does not use extended event handlers and will require you to place a claymore ammo box in the mission somewhere to have them work properly.
Secondly, anderssons Magazine Replacement pack changes a dropped magazine from that silly little bag thing into it's actual model. More info. (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act=ST;f=70;t=72106)