View Full Version : ARMA 2 or OFP 2
H00ters
12th December 2007, 04:57
Which do you look forward to more and why??
[1]MFR.BarmyArmy
12th December 2007, 06:40
For those not up on their politics.
Bohemia the authors of Armed Assault, also wrote Operation Flashpoint hence the huge similarities. However Operation Flashpoint was published by Codemasters who retained the rights to the name, hence why Armed Assault which is really Operation Flashpoint 1.5 is not called Flashpoint.
Codemasters are working on their own project called Operation-Flashpoint2 which I supect will look very different to orginal Flashpoint and Armed Assault, and are merely borrowing on the name, which they own the rights to.
Bohemia are working on the next iteration of Armed Assault, which will be Armed Assault 2.
This is a brief summary of the differences, if anyone has a more accurate version PM me and I'll make edits.
BA
{7}21|Karlsson
12th December 2007, 06:43
Im waitning for both ^^ Im not really sure what the differens is going to be so...
Steveak44
12th December 2007, 09:19
neither 'til after I play a demo. I promised myself not to get stung by these clowns again. They have great ideas too bad they can't make them work.
CM and BIS collaborated on OFP. Which was a buggy P.O.S. that got little support and was fixed by the community. A strike for both but BIS is really on a role in my mind.
BIS puts out ArmA - another buggy P.O.S., which to me feels like a better looking OFP, that has gotten little support. Since they are already working on their probable third P.O.S. for us to pay for I doubt we will see support for ArmA. ArmA2 will probably be the patch we should have had for ArmA except we pay $50.
edit: sorry for the depressing rant.
[8]72|JSgt.Super64
12th December 2007, 13:06
Right now, I say Armed Assault 2. As it sits, Flashpoint 2 is nothing but a few pre-rendered screen shots and a vid or 2 released to excite gaming fans. But I have a hard time believing it can live up to what they are making it seem like. Plus ArmA 2 will most likely be able to make use of many of ArmA 1's mods/scripts. Which is a bonus out of the box.
{7}9th|GinSoakedBoy
12th December 2007, 14:18
I wouldn't call OFP or ArmA a buggy piece of sh*t. OFP is arguably one of the most realistic military sims ever made which ArmA builds on.
That said, ArmA has it's fair share of problems, but then so do a lot of games these days. ArmA 2 will hopefully fix these problems and build on an already great game.
OFP2 looks to be a BF2-esque arcadey game to please the console players and so will likely be dumbed down.
{UN}Coolio (Retired)
12th December 2007, 14:43
I will buy ArmA2 eventho it might not offer allot of changes to the core. A new big green qualty map and some new toys is woth 50$ IMO. Like Gin, my expectations for OPF2 are pretty low.
[AToW]ViperMaul
12th December 2007, 17:03
This is a great thread. Can we move this to the public side of forums?
{7}9th|Maj.ArMaTeC
12th December 2007, 17:09
Lets just say OFP2 and ARMA2 will be very much the same game as i have evidence supporting the fact that BIS have/are working with CM on OFP2 maybe this is why they dropped the destructible buildings as OFP2 has it in its all a publishers scam but hey its a good scam as ill continue to buy the dame game bugs and all just because i love it.
[8]72|JSgt.Super64
12th December 2007, 18:17
ArmaTec are you saying OFP2 isn't as polished looking as the screens and vids we've seen?
[8]3|PFC.Alucard
12th December 2007, 19:27
My take on all this is
ArmA2 - Is the full game that ArmA should of been but rather then a full game BIS released and made us pay 40-60$ for there beta game, and is going to be probably another 40-60$ for what this one probably should of been.
OFP2 - Just another generic shooter with not much new to the table besides maybe some good grapics. To get a better idea of what the game will look like check out DiRt as its made by the same people. Dont expect much for open worlds just maybe small decent sized open maps but not much. OFP2 probably would of been better off on the Crysis engine as at least that has a decent sized open island.
H00ters
12th December 2007, 19:45
Vipermaul move it to public it is cool.
Anyone heard if they will support DX9 and/or DX10?? That will be the biggest issue. Hopefully they will be smart enought to do Just DX9 or both and not just DX10
[2MEF]2TB|Pfc.Vespilo
12th December 2007, 21:35
Whatever has the largest migration of players and whatever game tries to push it further with realism. Many people don't know, but some of the people who were in the development team for OFP broke off of bohemia interactive and joined Codemasters, so there is still a chance for a quality game. I am, however, worried about both games going multiplatform, which is a high chance for both to get dumbed down.
And Alucard, as far as OFP2 is concerned, have you read any previews for it yet? The bare minimum for the map size is going to be 200 square kilometers... as nice as it is to make assumptions because of those gosh darn 'evil' companies. I don't think we should do it.
[1]MFR.BarmyArmy
12th December 2007, 21:58
Buggy pos describes OFP and Armed assault 1.0 perfectly, however it was not an unplayable p.o.s.
Having played the game since the Czeck 'beta' release, there must be something to them; I'm looking forward to improving my eastern european language skills with ArmA 2.
BA
Wolf
12th December 2007, 23:08
The vids that I have seen on youtube of ArmA 2 show that real progress is being made.
Destructable buildings, reloading on the move....it can only get better.
But then I loved OFP as one of the best games I have ever owned. And I was still playing it up to six months before Arma was released.
I think I understand why ArmA was released in the state that it was in (they needed the money to make Arma 2!) BUT for all their faults BIS are trying to build a game that they love, rather than just a 'product'.
Arma was and is a stop-gap until the release of Arma 2 (Game 2).
The fact that BIS might have made a very bad marketing move with releasing it so buggy, well probably imo.
Even if Arma 2 is all we hope for, then still a lot of people will not be buying it because of the bad publicity, but then its really a niche game anyway. And of all the people who bought OFP, how many of them REALLY played it to its full potential (please no comments because if you are reading this you are prob one of the people who did!).
I can't comment on OFP2 as there just is not enough information that I have seen (Armatech tell me more! I am intrigued by your earlier comments).
I am sticking to Arma and waiting what the community will produce, HEY wait a min, the community produced THIS tourney :) well what do you know!! :) :)
[1]MFR|GySgt.The_Jag
13th December 2007, 10:22
ArmA2 all the way: I think OFP2 will be more action-oriented and less simulative.
Anyway it's too early to say something, just mind elucubration! ;) :D
{7}9th|GinSoakedBoy
13th December 2007, 10:47
To be honest, as long as places like ToW and Tactical Gamer adopt ArmA2 then that's all I need :D
It's worth noting, OFP2 is a cross-platform release for all major consoles, which means that it will probably be DX9 and it will likely sacrifice realism and anything that was good from OFP to please the console players. It'll be like GRAW and Rainbow Six: Vegas, sequels of great games not made by the original developers and massively watered down.
[1]MFR|GySgt.wormeaten
13th December 2007, 18:41
For me it’s depending on community. If most of you good players stay on ArmA I will stay with you if not I will go on OFP2 with you if we divide I will probably buy booth games.
For me is more important with who you are playing than what you are playing if we are good crew I can play Tetris with you. ;)
[2MEF]2TB|Pfc.Vespilo
13th December 2007, 21:24
To be honest, as long as places like ToW and Tactical Gamer adopt ArmA2 then that's all I need :D
It's worth noting, OFP2 is a cross-platform release for all major consoles, which means that it will probably be DX9 and it will likely sacrifice realism and anything that was good from OFP to please the console players. It'll be like GRAW and Rainbow Six: Vegas, sequels of great games not made by the original developers and massively watered down.
Ehm, ArmA2 is going cross-platform too, in case you guys did not know.
{7}21|Burns
13th December 2007, 21:33
I think I'm gonna be a rebel and back OFP2.
BIS kinda just annoy me all the time and they have to many fan boys backing them up. Where as OFP2 has been fully developed and everyone is just assuming everything because its a biggish company which means they "must surely cater for the masses"
I reckon it could be really good.
H00ters
13th December 2007, 21:49
I wish they could do a game on the scale of WW2OL. That is Years away but hey gotta have something to dream for.
{7}21|Apocalypse
13th December 2007, 22:03
There isn't really alot about either game yet more about ArmA 2 which does look nice but i'm wondering how much is going to change for te better in that game compared to ArmA is it worth it
H00ters
13th December 2007, 22:45
Just in comparison VBS 2 and ARMa are claimed to be the same game. In fact, VBS 2 runs better than ARMA and does not have as many issues. No surprise there as users pay $1500 for VBS 2 one would hope that is true. Of course, there is no community for VBS 2 like ARMA either.
[8]3|PFC.Alucard
14th December 2007, 06:15
I did make haste on my post about them, I do belive ArmA2 is not going to SUCK!!! and I will probably buy it but I have no reservations about OFP2, it just sounds like its going to be a semi generic shoot to me nothing to what I like about this game. I dont know its still half a year away from really knowing anything more about the game.
I guess I'll wait for OFP2 demo, and ArmA2 demo to see if the changes that are needed, are well there.
{7}21|BOSS
4th January 2008, 01:29
Lets just say OFP2 and ARMA2 will be very much the same game as i have evidence supporting the fact that BIS have/are working with CM on OFP2 maybe this is why they dropped the destructible buildings as OFP2 has it in its all a publishers scam but hey its a good scam as ill continue to buy the dame game bugs and all just because i love it.
Please see http://www.arma-tow.com/forums/showthread.php?t=6363 Rules 10,11,12 regarding the activities you mentioned
Bazooka_Boy
[2]TB|Pfc.Waffles
4th January 2008, 03:55
I really have to wait for the demos. I'm not going to diss OFP2 too much. Some of you guys are saying that OFP2 might be some arcade shooter that's generic... now I don't think CM would want to change the game a whole lot. The way OFP was originally is what made it so popular! So I doubt they would change it TOO much, or they would plummet in sales. On the other hand, ArmA 2 looked like it improved on a lot, and I agree this ArmA was probably just to give us gamers a heads up that a pretty unique game is coming out soon.
But after all I've said, it doesn't count for much as we haven't even gotten to the demos yet.
{7}21|Dirt Diver
4th January 2008, 11:16
After the crappiness of Arma I'll never get Arma2 - I mean we know Arma 2 is just the Arma 1 engine, which is based off OpF, theres nothing new in there worth mentioning. Opf2 is based off the same engine that powers Colin Macre Dirt which is mind blowing in detail & physics. I know graphics arent everything but codemasters are notrious for polish coupled with a powerful engine its a win win situation.
Example of Level of detail and effects
http://ve3d.ign.com/images/15637/PC/Race-Driver-Grid
http://xlive.cz/ColinDirt01.jpg
http://www.ps2vicio.com/imagenes1/PS3/Colin_Mcrae_Rally_Dirt/Colin_Mcrae_Rally_Dirt_3.jpg
http://ps3media.ign.com/ps3/image/article/719/719372/dirt-colin-mcrae-off-road-20060718033157070.jpg
[2]TB|Pfc.Waffles
5th January 2008, 03:00
My computer would fall onto it's knees.
{7}21|Dirt Diver
5th January 2008, 09:02
Wouldnt be any worse then Arma :P its taken 1 year of patching to get it to a semi-playable state.
{8}72|Lt.Dyson
7th January 2008, 20:33
I think I will support ArmA 2. Reason being, ArmA is a great game. If you look past the bugs and at the core, it has some real potential. Now, to me the biggest let down what that BIS talked about this HUGE CTI that would support 100+ players (depended on the server) and THOUSANDS of AI all at one time.
Seeing as that they even limited AI and players per side to 141, I don't understand why they would say that.
Steveak44
7th January 2008, 22:30
I'll take a giant stab in the dark and say...marketing
[RET]Cross.
8th January 2008, 10:28
Well i say...Arma is actually your investment for Arma2. You invest your money by buying it, u invest your time by playing it, reporting bugs & suggestions to official forums.
Personally I want to harvest these with Arma2. The complications with Arma is that the engine allows you to do things which would be next to impossible to do with other games.
Secondly, if you are into graphics, Singleplayer gaming, shoot'em all, 0 tolerance to lags etc..there are much better games around with all sort of eye candies...I believe OFP2 will be one of them and will be a combination of both genres.
Personally, I like the modifications to the game and the freedom it gives you as a player. If they are able to get rid of couple of really annoying glitches it will be ARMA2 for me.
On the other hand BIS's announced focus on consoles scare the shit out of me as I had worst experience with games designed for console and converted to PC.
Wolf
8th January 2008, 15:38
You could say that I have made an investment into BIS by being a British tax payer, as the MoD has bought a load of VBS2 from BIS!!
{7}21|Squid
8th January 2008, 16:48
I’m glad there are two games competing in the same kind of genre, as I hope it might raise standards.
I’d heard it said that ArmA was just a way to tide over the finances while BIS developed their goal of Game 2/ArmA 2, and I hope this is the case because they’ve got a long way to go if they want to create a truly great game. How they could release ArmA with such pitiful multiplayer content in this day and age is beyond me. For example capture the Island where you can go for any flag on the whole vast map -noooobs!
Flashpoint 2 seems to be saying all the right things, but I’m always sceptical as it’s better to be pleasantly surprised than let down. And remember marketing for other games; like the idea CoD4 has a “Hardcore” mode to negate the need for any realism mod… lol
jaff_
13th January 2008, 02:13
I disagree that OFP and ArmA are particularly buggy. YES they do have bugs, but sh*t I just finished Crysis today and MAAAAN that game has some f*cking annoying bugs. The last level was like pulling teeth.
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