[AToW]ViperMaul
2nd November 2007, 10:36
COME JOIN US!!
Fun Tests are unofficial battledays. Objectives and resources do not count towards a campaign or the next week, but the fighting and formality is all (mostly) the same. They can last up to 4 hours just like a regular Battle Day depending on everyone's time.
Expect this on Fun Test Sundays:
1 hour fun battle on some new map / mod / whatever
1.5 to 2 hours on our mission file
1 hour Optional on another fun battle.
It's all for testing the latest fixes, addons, etc.
They really are quite fun and will show you what the real battledays will be like. Also, because it's unofficial it may actually be a bit more fun because we'd do things we normally wouldn't do to experiment or test a new tactic, etc.
Required Downloads (http://www.arma-tow.com/forums/showthread.php?goto=newpost&t=5708) - Look for AToW MOD v1.06 Beta or later
We are scheduled to test any combination of following community features along with our current tournament mission MOD Beta.
Dr. Eye Ball's Dialog Box Framework (http://www.armaholic.com/page.php?id=1329) v1.1
AToW Custom Kit Loadout Selection Scripts
RHS Russian Uniform & Weapons Pack (http://www.armaholic.com/page.php?id=1712) v2.0
Dren's 2nd Marine Expeditionary Force (http://www.armaholic.com/index.php?m=single&id=2099) v1.2
RG7621 TrueMods - friendly tags on/enemy tags off/crosshairs off/ lock on circle on for Stingers and Strelas
Solus Extended Init Event Handler (http://www.armaholic.com/index.php?m=single&id=2074) v1.1
Madmatt's ArmA Effects Mod (http://www.armaholic.com/page.php?id=1650) v0.4 alpha
SickBoy (http://www.armaholic.com/index.php?m=single&id=2086)'s 6th Sense Pack1 v0.3f (http://www.armaholic.com/index.php?m=single&id=2086) - Tracers & Blood Effects
Malboeuf - Dynamic Anti-Cheat System - Zero Tolerance Banning System.
FFAM SOUND MOD - Fromz's Feeling ArmA Melioration Mod (http://www.armaholic.com/page.php?id=2220) v1.3P
Hope to see you there fighting with your army!
Tournament Staff
Fun Tests are unofficial battledays. Objectives and resources do not count towards a campaign or the next week, but the fighting and formality is all (mostly) the same. They can last up to 4 hours just like a regular Battle Day depending on everyone's time.
Expect this on Fun Test Sundays:
1 hour fun battle on some new map / mod / whatever
1.5 to 2 hours on our mission file
1 hour Optional on another fun battle.
It's all for testing the latest fixes, addons, etc.
They really are quite fun and will show you what the real battledays will be like. Also, because it's unofficial it may actually be a bit more fun because we'd do things we normally wouldn't do to experiment or test a new tactic, etc.
Required Downloads (http://www.arma-tow.com/forums/showthread.php?goto=newpost&t=5708) - Look for AToW MOD v1.06 Beta or later
We are scheduled to test any combination of following community features along with our current tournament mission MOD Beta.
Dr. Eye Ball's Dialog Box Framework (http://www.armaholic.com/page.php?id=1329) v1.1
AToW Custom Kit Loadout Selection Scripts
RHS Russian Uniform & Weapons Pack (http://www.armaholic.com/page.php?id=1712) v2.0
Dren's 2nd Marine Expeditionary Force (http://www.armaholic.com/index.php?m=single&id=2099) v1.2
RG7621 TrueMods - friendly tags on/enemy tags off/crosshairs off/ lock on circle on for Stingers and Strelas
Solus Extended Init Event Handler (http://www.armaholic.com/index.php?m=single&id=2074) v1.1
Madmatt's ArmA Effects Mod (http://www.armaholic.com/page.php?id=1650) v0.4 alpha
SickBoy (http://www.armaholic.com/index.php?m=single&id=2086)'s 6th Sense Pack1 v0.3f (http://www.armaholic.com/index.php?m=single&id=2086) - Tracers & Blood Effects
Malboeuf - Dynamic Anti-Cheat System - Zero Tolerance Banning System.
FFAM SOUND MOD - Fromz's Feeling ArmA Melioration Mod (http://www.armaholic.com/page.php?id=2220) v1.3P
Hope to see you there fighting with your army!
Tournament Staff