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[DI]I|Cpl.Dren
22nd October 2007, 09:17
Street Light Script (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act=ST;f=69;t=69147)

With this nice little script, we could make street lights go off, when power generator is blowed off.

This aint nothing important, but would give nice little add on night missions.
Just make the field bit more alive.

BazookaBoy
22nd October 2007, 11:29
i've been following that thread and think it would be cool to implement something like that at some stage

Nhor
22nd October 2007, 14:08
Only If we choose to play at night. Up to now we have not done that. Is there plan to make it a 24 hr battle time line during camp 1?

[DI]I|Cpl.Dren
22nd October 2007, 14:13
Well it used to be overclock fights (like first battle from 8am to 4pm and seconf battle from 4pm to 12pm) or something like that

SnowBall
22nd October 2007, 14:43
That would be great. I was thinking it would be cool to script the clock to go a full 24 hours during our battle. That way we could use darkness to our (both sides) advantage. and we could shut off the lights by a switch or by destroying the power grid. :cool:

[DI]I|Cpl.Dren
22nd October 2007, 14:59
24hours might be too fast, but 4h could nice. we could move in realtime.

Moody
22nd October 2007, 22:09
Mando strikes AGAIN.


And i was under the impression we were continuing the real time stuff already. The weather was also fun to work with. Maybe I assumed, which made me an....